Creating a meta-object system for C++

Explaining how I made a meta-object system for C++, allowing reflection capabilities that exist natively in languages like C#.
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First VR game development

First time attempting to create a VR game, in a 12-hour game jam.
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Getting better at jamming in Global Game Jam 2016

Second time participating in Global Game Jam, I talk about my experience this time.
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Learning Unreal Engine 4: Conway's Game of Life

Creating Conway's Game of Life in UE4 as a learning practice.
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Introduction

First blog post where I talk about my background a bit.
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